Bond Famulus
bond an animal companion. It will listen to basic commands, but full communication is not possible (unless you have Feral Whispers)
Common clans: Nosferatu, Gangrel, Ravnos, Tzimisce
Learn how vampire powers work in practice. Browse every discipline power in the database, filter by discipline type like Potence or Blood Sorcery, and check level requirements, dice pools, and rouse costs.
bond an animal companion. It will listen to basic commands, but full communication is not possible (unless you have Feral Whispers)
Common clans: Nosferatu, Gangrel, Ravnos, Tzimisce
sense hostility and supernatural traits in people
Common clans: Nosferatu, Gangrel, Ravnos, Tzimisce
make an animal enrage or flee
Common clans: Nosferatu, Gangrel, Ravnos, Tzimisce
communicate with animals. You can also call for animals and if they are nearby, they will come.
Common clans: Nosferatu, Gangrel, Ravnos, Tzimisce
Feed more effectively on animals. You can consume your famulus to temporarily gain their aspect
Common clans: Nosferatu, Gangrel, Ravnos, Tzimisce
Shut down a target's drives and desires, pull vampires out of frenzy
Common clans: Nosferatu, Gangrel, Ravnos, Tzimisce
Detect Mortals who saw Masquerade breaches
Common clans: Nosferatu, Gangrel, Ravnos, Tzimisce
your senses become supernaturally sharp; add Auspex rating to perception rolls
Common clans: Toreador, Tremere, Malkavian, Hecata, Salubri
sense supernatural activity
Common clans: Toreador, Tremere, Malkavian, Hecata, Salubri
soothe a person's psychological turmoil
Common clans: Toreador, Tremere, Malkavian, Hecata, Salubri
gain visions of the future
Common clans: Toreador, Tremere, Malkavian, Hecata, Salubri
create a bond with a target to spy on them
Common clans: Toreador, Tremere, Malkavian, Hecata, Salubri
determine a target's weakness
Common clans: Toreador, Tremere, Malkavian, Hecata, Salubri
see people's auras
Common clans: Toreador, Tremere, Malkavian, Hecata, Salubri
sense through another person (eg. see through their eyes)
Common clans: Toreador, Tremere, Malkavian, Hecata, Salubri
Discern traits about someone by tasting a drop of their blood
Common clans: Tremere, Banu Haqim
Learn information such as Skills, Desires and Convictions about someone
Common clans: Tremere, Banu Haqim
Animals avoid the area.
Common clans: Tremere, Banu Haqim
Prevent someone from communicating something negative about the caster
Common clans: Tremere, Banu Haqim
Embed messages into Blood or vessels.
Common clans: Tremere, Banu Haqim
Turn blood into water.
Common clans: Tremere, Banu Haqim
Learn characters generation, name, and sire.
Common clans: Tremere, Banu Haqim
Make a message appear to a specific type of person then disappear once read.
Common clans: Tremere, Banu Haqim
Cling to walls like an insect.
Common clans: Tremere, Banu Haqim
Use plant life to defend.
Common clans: Tremere, Banu Haqim
make your blood corrosive to dead substances
Common clans: Tremere, Banu Haqim
Craft a tracking stone.
Common clans: Tremere, Banu Haqim
Remove their fear of fire temporarily.
Common clans: Tremere, Banu Haqim
Make a mortal more nourishing.
Common clans: Tremere, Banu Haqim
Ward a single kine of a herd to prevent unauthorized feeding.
Common clans: Tremere, Banu Haqim
Place a ward on a letter
Common clans: Tremere, Banu Haqim
Reveal traces of spilled blood.
Common clans: Tremere, Banu Haqim
Make a tattoo permanent on a vampire
Common clans: Tremere, Banu Haqim
manipulate blood to show simple messages or shapes
Common clans: Tremere, Banu Haqim
Awakens the caster at any signs of danger during day sleep.
Common clans: Tremere, Banu Haqim
Protect themselves against Ghouls.
Common clans: Tremere, Banu Haqim
Walk on water silently.
Common clans: Tremere, Banu Haqim
Store vitae for a later use.
Common clans: Tremere, Banu Haqim
Speak with the residual aura of someone who has died.
Common clans: Tremere, Banu Haqim
Creates a long-distance telepathic link between Sire and Childe
Common clans: Tremere, Banu Haqim
Temporarily gain dots and speciality in certain skills (Academics, Craft, Performance or Science)
Common clans: Tremere, Banu Haqim
Curse someone with nightmares that cause Willpower Damage, which can't be healed during the Ritual's duration.
Common clans: Tremere, Banu Haqim
Command your chosen element to interfere with a target
Common clans: Tremere, Banu Haqim
Allow multiple Kindred to feed from one Dyscrasia without destroying it.
Common clans: Tremere, Banu Haqim
increase another vampire's hunger
Common clans: Tremere, Banu Haqim
By consuming the eyes and tongue of another, they gain the ability to read and speak any language known by the victim.
Common clans: Tremere, Banu Haqim
Allows the caster to follow the trail of a specific person.
Common clans: Tremere, Banu Haqim
Create a connection between two people, providing they desire each other at the time the Ritual is cast
Common clans: Tremere, Banu Haqim
locate particular information in text
Common clans: Tremere, Banu Haqim
Prevent sounds from escaping a room.
Common clans: Tremere, Banu Haqim
Replicates Silence of Death (Obfuscate ●), which creates a radius of silence
Common clans: Tremere, Banu Haqim
Convert a dose of vitae to weaken their victim against mundane manipulations or mind-altering Disciplines.
Common clans: Tremere, Banu Haqim
Attune yourself to a place of power, like a Furcus
Common clans: Tremere, Banu Haqim
The caster can discern truth from lies.
Common clans: Tremere, Banu Haqim
Become invisible underground.
Common clans: Tremere, Banu Haqim
Grow Blood-addicted plants that can consume corpses
Common clans: Tremere, Banu Haqim
Protect themselves against spirits.
Common clans: Tremere, Banu Haqim
Protect themselves against Ghouls.
Common clans: Tremere, Banu Haqim
Avoid the pull of the [[Beckoning]]. {{Errata|source=Vampire: The Masquerade Fall of London|date=August 2023|summary=Power revised in re-release}}
Common clans: Tremere, Banu Haqim
Sharpens the user's hands into a weapon.
Common clans: Tremere, Banu Haqim
temporarily increase your Blood Potency
Common clans: Tremere, Banu Haqim
Create a tattoo on a Kindred which also contains a message
Common clans: Tremere, Banu Haqim
Purify blood, creating a clear blood-like substance.
Common clans: Tremere, Banu Haqim
A Pack Priest shares their Blood Potency with their pack.
Common clans: Tremere, Banu Haqim
The caster can rupture the blood vessels of a victim from afar.
Common clans: Tremere, Banu Haqim
This ritual protects them from being staked.
Common clans: Tremere, Banu Haqim
Meld with your chosen element, similar to Earth Meld (Protean ●●●)
Common clans: Tremere, Banu Haqim
Allows for flight.
Common clans: Tremere, Banu Haqim
See what happened at their current location in the past.
Common clans: Tremere, Banu Haqim
Create anguish of fire in one's blood to incapacitate
Common clans: Tremere, Banu Haqim
Allow themselves and their comrades to become resistant to fire.
Common clans: Tremere, Banu Haqim
Short out electronics and wiring nearby.
Common clans: Tremere, Banu Haqim
Protect the mind of a target against Frenzy.
Common clans: Tremere, Banu Haqim
Make a haven appear as if it's haunted.
Common clans: Tremere, Banu Haqim
Ward a herd against unauthorized feeding by warding the door to protect multiple people within.
Common clans: Tremere, Banu Haqim
Make a corpse appear as if it'd died a natural death.
Common clans: Tremere, Banu Haqim
Become a nondescript person to blend into crowds.
Common clans: Tremere, Banu Haqim
Create a draught that can remove Stains, but prolonged use of it can make those Stains permanent
Common clans: Tremere, Banu Haqim
Claim ownership of a weapon and protect it from damage.
Common clans: Tremere, Banu Haqim
Create a small rat out of vitae.
Common clans: Tremere, Banu Haqim
turn your blood into paralyzing poison
Common clans: Tremere, Banu Haqim
Observe a target from above
Common clans: Tremere, Banu Haqim
Find veins of the Earth
Common clans: Tremere, Banu Haqim
Incapacitate a vampire by drugging them.
Common clans: Tremere, Banu Haqim
Create a Hemonculus, a shrivelled, smaller and weaker version of the caster, who must obey your every command
Common clans: Tremere, Banu Haqim
Dispel illusions and creatures altered via Disciplines and Rituals
Common clans: Tremere, Banu Haqim
Lupines entering the area are forced into Wolf Form.
Common clans: Tremere, Banu Haqim
your blood can retain Blood Bonding properties even when stored in an object or a ghoul
Common clans: Tremere, Banu Haqim
Allows the caster to easily sneak around a building, such as by flowing through crevices that blood can fit through
Common clans: Tremere, Banu Haqim
Gather information from everyone in an area suffering from a certain disease
Common clans: Tremere, Banu Haqim
Protects themselves against Werewolves.
Common clans: Tremere, Banu Haqim
Protect themselves against spirits.
Common clans: Tremere, Banu Haqim
Set their arms on fire
Common clans: Tremere, Banu Haqim
Reverses the effects of Diablerie
Common clans: Tremere, Banu Haqim
Protect a haven with mystical darkness from the sun.
Common clans: Tremere, Banu Haqim
Stop the use of Animalism, Auspex, Dominate, and Presence within a building.
Common clans: Tremere, Banu Haqim
By hosting an illness, the caster is able to enhance Skills by access the experiences of everyone with that illness in the area
Common clans: Tremere, Banu Haqim
Take control of a carnivorous bird and act through them.
Common clans: Tremere, Banu Haqim
Stop another Kindred from drinking blood for one night.
Common clans: Tremere, Banu Haqim
With the Blood of another vampire, experience their memories guided by them.
Common clans: Tremere, Banu Haqim
The caster's form becomes ghost-like.
Common clans: Tremere, Banu Haqim
Put up a blockade against [[Auspex#Scry the Soul|Scry the Soul]] to hide diablerie and other vampiric traits.
Common clans: Tremere, Banu Haqim
Temporarily make traces of Diablerie undetectable.
Common clans: Tremere, Banu Haqim
Confine a victim to a single spot
Common clans: Tremere, Banu Haqim
Feed from a place of power, turning it into a place of suffering where injuries become more severe.
Common clans: Tremere, Banu Haqim
Transform a target into a bat similar to [[Protean#Metamorphosis|Metamorphosis]].
Common clans: Tremere, Banu Haqim
Pull a vampire from the earth who is using [[Protean#Earth Meld|Earth Meld]].
Common clans: Tremere, Banu Haqim
Travel from one furcus to another random one.
Common clans: Tremere, Banu Haqim
Protects themselves against Kindred.
Common clans: Tremere, Banu Haqim
Protects themselves against Werewolves.
Common clans: Tremere, Banu Haqim
Set their arms on fire
Common clans: Tremere, Banu Haqim
Drain blood from nearby creatures
Common clans: Tremere, Banu Haqim
The Koldun commands their chosen element to attack a foe. This can be a Chain Ritual
Common clans: Tremere, Banu Haqim
Create a one-way portal.
Common clans: Tremere, Banu Haqim
Makes the caster one with their land, giving them access to it's secrets. This can be a Chain Ritual
Common clans: Tremere, Banu Haqim
Turns their heart to stone preventing staking. The Caster also suffers from emotional detachment, taking penalties to Remorse or active Social-related rolls.
Common clans: Tremere, Banu Haqim
Regain blood potency faster after extended torpor.
Common clans: Tremere, Banu Haqim
A stake that will seek out another vampire's heart and will cause final death if it finds it.
Common clans: Tremere, Banu Haqim
Create a gate to teleport multiple vampires.
Common clans: Tremere, Banu Haqim
Take over a body from diablerie.
Common clans: Tremere, Banu Haqim
automatically pass balance tests
Common clans: Toreador, Brujah, Banu Haqim
faster reactions & free minor actions
Common clans: Toreador, Brujah, Banu Haqim
add Celerity rating for defense and Dexterity rolls
Common clans: Toreador, Brujah, Banu Haqim
dash up to 50m at supernatural speed
Common clans: Toreador, Brujah, Banu Haqim
run across liquids or walls
Common clans: Toreador, Brujah, Banu Haqim
add Celerity rating to defense against ranged (Requires Rapid Reflexes)
Common clans: Toreador, Brujah, Banu Haqim
make a person forget the past minute
Common clans: Ventrue, Malkavian, Tremere, Lasombra, Tzimisce, Salubri
a single, short command with an immediate effect
make it harder for thralls to resist you
Common clans: Ventrue, Malkavian, Tremere, Lasombra, Tzimisce, Salubri
allow issuing more complex commands
Common clans: Ventrue, Malkavian, Tremere, Lasombra, Tzimisce, Salubri
strengthen the mind of your dominated victims against interference from other kindred
Common clans: Ventrue, Malkavian, Tremere, Lasombra, Tzimisce, Salubri
Rewrite memories
Common clans: Ventrue, Malkavian, Tremere, Lasombra, Tzimisce, Salubri
When using Mesmerize you can give a command that stays dormant until triggered (requires Mesmerize)
Common clans: Ventrue, Malkavian, Tremere, Lasombra, Tzimisce, Salubri
add Fortitude rating to health track
Common clans: Ventrue, Gangrel, Hecata, Salubri
add extra defense against mind-swaying
Common clans: Ventrue, Gangrel, Hecata, Salubri
reduce Superficial physical damage sustained
Common clans: Ventrue, Gangrel, Hecata, Salubri
use your blood to heal other vampires
Common clans: Ventrue, Gangrel, Hecata, Salubri
turn aggravated damage to superficial
Common clans: Ventrue, Gangrel, Hecata, Salubri
resist auspex and similar powers
Common clans: Ventrue, Gangrel, Hecata, Salubri
ignore hunger for one scene
Common clans: Ventrue, Gangrel, Hecata, Salubri
blend into surroundings while motionless
Common clans: Nosferatu, Malkavian, Banu Haqim, Ministry, Ravnos
mute all sounds you make
Common clans: Nosferatu, Malkavian, Banu Haqim, Ministry, Ravnos
create brief sensory hallucinations
Common clans: Nosferatu, Malkavian, Banu Haqim, Ministry, Ravnos
extend your obfuscate powers to animals under your influence
Common clans: Nosferatu, Malkavian, Banu Haqim, Ministry, Ravnos
move while remaining hidden
Common clans: Nosferatu, Malkavian, Banu Haqim, Ministry, Ravnos
Obfuscate affects technology (eg. hide yourself from recordings)
Common clans: Nosferatu, Malkavian, Banu Haqim, Ministry, Ravnos
make yourself appear as a non-descript stranger to others
Common clans: Nosferatu, Malkavian, Banu Haqim, Ministry, Ravnos
prevent someone from perceiving any exits or means of escape
Common clans: Nosferatu, Malkavian, Banu Haqim, Ministry, Ravnos
use your vitae to disintegrate non-vampire corpses
Common clans: Lasombra, Hecata
see in darkness and see ghosts
Common clans: Lasombra, Hecata
identify objects and locations that are connected to ghosts
Common clans: Lasombra, Hecata
Conjures shadow appendages that the user can control but the user is unable to do anything else.
Common clans: Lasombra, Hecata
Increase the chances of a mortal being harmed by exterior forces.
Common clans: Lasombra, Hecata
summon a supernatural shadow you control
Common clans: Lasombra, Hecata
find places where ghosts can cross between worlds
Common clans: Lasombra, Hecata
decay everything around
Common clans: Lasombra, Hecata
project senses through shadows
Common clans: Lasombra, Hecata
decay a living or unliving body
Common clans: Lasombra, Hecata
cause serious physical damage to a mortals
Common clans: Nosferatu, Brujah, Lasombra
jump over long distance
Common clans: Nosferatu, Brujah, Lasombra
add Potence rating to strength checks
Common clans: Nosferatu, Brujah, Lasombra
drain a person in seconds
Common clans: Nosferatu, Brujah, Lasombra
grip and hold onto any surface, including walls and ceilings
Common clans: Nosferatu, Brujah, Lasombra
add double Potence rating to strength when destroying objects (requires Prowess)
Common clans: Nosferatu, Brujah, Lasombra
become attractive and charismatic; add Presence rating to Persuasion and Performance checks
Common clans: Toreador, Brujah, Ventrue, Ministry, Ravnos
push people away and intimidate; add Presence rating to Intimidation checks
Common clans: Toreador, Brujah, Ventrue, Ministry, Ravnos
make mortals you feed from love you
Common clans: Toreador, Brujah, Ventrue, Ministry, Ravnos
use Presence powers against targets that can't see, but only hear you.
Common clans: Toreador, Brujah, Ventrue, Ministry, Ravnos
terrify an individual, causing them to submit, freeze, flee or terror-frenzy
Common clans: Toreador, Brujah, Ventrue, Ministry, Ravnos
cause infatuation, making a target do almost anything to remain in your good graces
Common clans: Toreador, Brujah, Ventrue, Ministry, Ravnos
project your voice to anywhere you can see
Common clans: Toreador, Brujah, Ventrue, Ministry, Ravnos
your eyes start glowing and you can see in total darkness
Common clans: Gangrel, Ministry, Tzimisce
become weightless
Common clans: Gangrel, Ministry, Tzimisce
grow deadly claws
Common clans: Gangrel, Ministry, Tzimisce
reshape your own skin, muscles and bone at will
Common clans: Gangrel, Ministry, Tzimisce
meld into the soil
Common clans: Gangrel, Ministry, Tzimisce
turn into a human-sized animal
Common clans: Gangrel, Ministry, Tzimisce
Create tattoos with personal touches beyond regular tattoos
Common clans: thin-blood
Enter a deep torpor where there is no difference between you or a corpse
Common clans: thin-blood
Get high regardless of Humanity or Blush of Life. Temporarily enhances Dexterity if well made
Common clans: thin-blood
Push, pull, hold or grab objects or people with their mind.
Common clans: thin-blood
Mark someone so anyone who drinks from them becomes obvious to the alchemist when they encounter them
Common clans: thin-blood
Receive a 2-dice bonus when freeing themselves from physical restraints or grapples.
Common clans: thin-blood
Create a mist that follows the user, making it harder to shoot them or identify them.
Common clans: thin-blood
Speak other languages than their own.
Common clans: thin-blood
Produce low-level electrical current from their body.
Common clans: thin-blood
Withstand the effects of Sunlight and walk in the sun.
Common clans: thin-blood
Place a message into someone's blood. The next vampire to drink from them gets the message
Common clans: thin-blood
Immediately cause Torpor
Common clans: thin-blood
Makes UV light damage vampires
Common clans: thin-blood
Infect the blood of a herd to cause those who feed from it to fall into a dreamless sleep.
Common clans: thin-blood
Forces a target to contemplate obsessively over an ally's failure
Common clans: thin-blood
Create a mist that clings to a victim.
Common clans: thin-blood
See connections between Kindred and mortals
Common clans: thin-blood
Gain 3 extra dice to persuade or intimidate someone into being honest.
Common clans: thin-blood
Smell and track the Kindred with the highest Blood Potency
Common clans: thin-blood
Imbue and experience a Memorium of another vampire.
Common clans: thin-blood
Reduces physical damage to the alchemist, turning Aggravated to Superficial
Common clans: thin-blood
Introduce blood into a mortal that causes no harm to them but harms vampire's that feed from them.
Common clans: thin-blood
Superheat your body
Common clans: thin-blood
Freeze a vampire's body.
Common clans: thin-blood
Prevent someone from healing
Common clans: thin-blood
Emit a gas that causes rigid paralysis in mortals and supernatural creatures.
Common clans: thin-blood
Expel blood-borne illnesses through ignited gases
Common clans: thin-blood
Creates an explosion of gas that causes no damage but negates the Blush of Life
Common clans: thin-blood
Become a sun battery and harm vampires they touch.
Common clans: thin-blood
Change their form into their ideal human shape.
Common clans: thin-blood
Make a statement and convince one person to agree.
Common clans: thin-blood
Strengthen their resistance to damage
Common clans: thin-blood
Enhances the blood of animals so it slakes the same as mortal blood
Common clans: thin-blood
Cause negatives effects to the religious
Common clans: thin-blood
Achieve flight
Common clans: thin-blood
Turn into an approximate copy of someone
Common clans: thin-blood
Be immune to, and redirect electrical currents
Common clans: thin-blood
Alters a Formula to be used by any vampire
Common clans: thin-blood
Erases memories of someone's misdeeds
Common clans: thin-blood
Overload the batteries in electronics or electrical equipment.
Common clans: thin-blood
Secrete caustic bile from their pores and orifices.
Common clans: thin-blood
Make it hard for vampires to resist feeding off someone.
Common clans: thin-blood
Awaken a vampire from torpor
Common clans: thin-blood
Gain the use of 1 Level 5 Potence, Celerity or Fortitude power
Common clans: thin-blood
Share diablerie with other thin-bloods.
Common clans: thin-blood
Harness the power of the Beast to support them.
Common clans: thin-blood
Break Blood-bonds
Common clans: thin-blood
Pick your discipline first, then compare powers by level and dice pool to plan your next scene. If your Hunger is high, prioritize lower-risk powers with fewer rouse checks.
Want the larger game loop too? Read Features and FAQ for mechanics context.